I’ve made a z-axis array of a polygon.
From there, I’m trying to figure out how to rotate each duplicated item in the array on the x-y plane, either
a) by a fixed amount for each polygon, or
b) by setting the rotation of the last item in the array, so that each intermediate polygon rotates equally between them.
In reading a bit this morning, it looks like it has something to do with sets/trees… or something… basically looking for the nodes that let me perform the rotation to each polygon in the array incrementally.
It’s a simple start, but here’s what I have: