Gmsh in Grasshopper

The TriRemesh component is indeed excellent. However, what I demonstrated is more aligned with what the Remesh By Color component can achieve. TriRemesh tends to create meshes with edges of similar lengths, although @DanielPiker has mentioned plans to introduce support for variable mesh sizing.

There are other interesting remeshing tools, such as the one in the @Petras_Vestartas NGon plugin, which implements Remeshing from Geometry3Sharp.

I should mention that GMSH is a three-dimensional finite element mesh generator, and the content I shared in the video only scratches the surface of its capabilities.

You can see what Gmsh is really good at here.