I’m creating a C# component using VS.
It push a list of data according to a sting into a DataTree.
Sometimes I may have null data input T. However this will be output as System.Object value.
How do I actually return a null value?
another thing i don’t understand is how I can verify that an element actually has a null value directly within my script.
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddTextParameter("G", "G", "Input Gate", GH_ParamAccess.item);
pManager.AddGenericParameter("T", "T", "Input Data", GH_ParamAccess.item);
}
protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
{
pManager.AddGenericParameter("D", "D", "Input Data", GH_ParamAccess.tree);
}
protected override void SolveInstance(IGH_DataAccess DA)
{
var T = new Object();
var myPath = new GH_Path();
string G = "";
DA.GetData("T", ref T);
DA.GetData("G", ref G);
myPath.FromString(G);
DataTree<object> Data = new DataTree<object>();
Data.Add(T, new GH_Path(myPath));
DA.SetDataTree(0, Data);
}