Using Brep | Plane to get planar slices from a curvy Sweep2, naturally I’m getting a smorgasbord of intersections when what I really want are just the first intersections only. I guess this component isn’t really built to see first/second/third since planes are infinite though, any tips?
I thought about using perpendicular lines to create vertical surfaces to intersect instead of planes but that came out a little messy as well.
Thank you.
first srf int.gh (7.9 KB)