I am trying to flow along a surface that is not rectangular and have no idea how to go about it!
I have flowed many things before but they are always on surfaces that unroll to be rectangular and I am not sure of how to get my rectangular shape to fit the curved surface that is the unrolled surface from the truncated cone. Thanks in advance!
tapered bezel.3dm (9.5 MB)
yes @pascal except the other way around- with mountains pointing towards the larger end rather than the smaller end.
Hello - so
FlowAlongSrf - click one edge of the base surface and the corresponding edge of the target, with AutoAdjust set to Yes.