@clement 'm playing arround with this and I find that with _squishback it is only possible to “flow” curves and points.
Is it possible to flow objects such as polysurfaces or meshes with other tools? I also find that the flatten mesh that squish creates is often distorted and bends over itself creating very unlikely results.
I find that the mesh that creates _Unwrap to apply a texture map is very much precise, but we can only use this mesh to apply texture mapping, right? It could be great to get this mesh and work with it to flow objects along the original mesh. I don’t know If I am missing something.
Maybe @pascal could help. If you need an example file I can attach.