Hey guys, I would like to extrude these surfaces to the inside. I tried to do this with the normal vectors at the middle of each of the surfaces, but the result is not exactly what I want. The normal vectors have different directions, so the extrude sometimes gets to the inside, sometimes to the outside. How can I flip the normals that way that they all point to the inside?
Here you can see that the extrude goes to the inside (left) and at some surfaces to the outside (right)
flip normal vectors.gh (490.6 KB)