Hi,
I used to be able to do this on Rhino 7, and can not find a way to do it on rhino 8
Select an curve or edge, press CTRL+shift and drag the axis plane indicator in the gumbal to any direction, this resulted on a surface being extruded in both directions both also free to be oriented (not only on to the gumball arrow)
does anyone know if this is a setting or how to do it now?
Using the dot on an arrow, the extrusion goes to both sides when shift is pressed. I also think shift should do the same on the plane extrusion and shift should only scale when control isn’t pressed.
In Rhino 8 you can do the same using a single axis scale handle with Shift+Ctrl, will that work for you? I don’t see a difference in the result here on curves or SubD edge loops.
Actually the issue is about extruding a curve or edge into a surface, both directions, using the “axis plane indicator” or waffle, this was possible in rhino 7 but apparently not in rhino 8
Can you post a file with the exact steps to perform please? I see no difference using the single axis scale handle with Shift+Ctrl on a curve or surface edge in v7 and v8. I do see that the 2 axis handle allowed this on curves and SubD edges in Rhino 7 but did not allow it on NURBS Surface edges and the same is true for v8.
We aimed to simplify many of the keyboard combos and order required on GB shortcuts in v8 and if there is functionality lost we’ll try and fix/restore that. If using the single axis handle with Shift+Ctrl does the same, can that work for you? Again, if I am missing something I am open to understanding more. A file and steps to compare in v7 versus v8 will help.
Strange, this works here in v8 for me the same as you describe. I’m dragging with the 2 axis handle > holding Ctrl > adding Shift > releasing left mouse. In the case of the circle, I am using the single axis handle.
oh that is cool, I have to be honest and say that my rhino 8 is not up to day thanks to my IT department. I will talk to them and let you know if it works. thanks
Windows 11 (10.0.22631 SR0.0) or greater (Physical RAM: 128GB)
.NET 7.0.20
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA RTX A5000 (NVidia) Memory: 22GB, Driver date: 6-1-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 555.99
> Accelerated graphics device with 4 adapter port(s)
- Secondary monitor attached to adapter port #0
- Windows Main Display attached to adapter port #1
Secondary graphics devices.
NVIDIA Quadro K2200 (NVidia) Memory: 4GB, Driver date: 6-1-2024 (M-D-Y).
> Accelerated graphics device with 4 adapter port(s)
- There are no monitors attached to this device!
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-1-2024
Driver Version: 32.0.15.5599
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 23028 MB
Rhino plugins that do not ship with Rhino
C:\Users\martinsiegrist\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\NVIDIADenoiser\0.4.3\NVIDIADenoiser.Windows.rhp “NVIDIADenoiser.Windows” 0.4.3.0
Hybrid graphics configuration.
Primary display: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 1GB, Driver date: 7-24-2023 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA RTX A500 Laptop GPU (NVidia) Memory: 4GB, Driver date: 11-1-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 537.77
> Integrated accelerated graphics device (shares primary device ports)
- Video pass-through to primary display device
Secondary graphics devices.
Citrix Indirect Display Adapter (Citrix Systems Inc.) Memory: 0MB, Driver date: 1-23-2019 (M-D-Y).
> External USB display device with 8 adapter port(s)
- There are no monitors attached to this device. Laptop lid is probably closed
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 11-1-2023
Driver Version: 31.0.15.3777
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB