See attached example. In such cases running ExtendSrf on some edges may dangerously freeze Rhino.
large-terrain-surface.3dm (1.4 MB)
It would be great if user could abort the operation rather than Rhino freezeing.
See attached example. In such cases running ExtendSrf on some edges may dangerously freeze Rhino.
large-terrain-surface.3dm (1.4 MB)
It would be great if user could abort the operation rather than Rhino freezeing.
Anything might freeze Rhino on a large enough surfaceâŚ
Yeah using âextendsrfâ on that surface with dozens of jagged trimmed edges doesnât make sense, itâs more of an Untrim situation. I turned it into a much smaller simpler flat trimmed surface and it still didnât work, the logic of extendSrf breaks down with edges like that.
and thatâs okay, Iâm more concerned that Rhino freezes instead of letting you abort âgracefullyâ and find another solution, like you mentioned âuntrimallâ for example
Only commands where thereâs a big demand for a cancel function get one, as it does slow things down. It didnât hang that long on my machine, maybe 5 seconds.
Hmm⌠it took over a minute for one edge I picked here and it wasnât possible to easily escape, because it kept reevaluating each time you hovered mouse over the window, so in total it trapped you for much longer. It depends on the workflow for sure, but in this case it was very obtrusive.
This doesnât seem quite right. Can you be a bit more explicit and bring it to the attention of, say, @stevebaer or @wim
Can you type SystemInfo and paste the info provided here? You donât have Vray installed by chance do you?
Sure, here it is.
Rhino 7 SR13 2021-12-14 (Rhino 7, 7.13.21348.13001, Git hash:master @ 7696723f74a63695b3c372a89110c0ca8c78b890)
License type: Commercial, build 2021-12-14
License details: Cloud Zoo
Windows 10.0.19043 SR0.0 or greater (Physical RAM: 32Gb)
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA Quadro P4000 (NVidia) Memory: 8GB, Driver date: 9-13-2021 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 472.12
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
- Secondary monitor attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPUâs maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 9-13-2021
Driver Version: 30.0.14.7212
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB
Rhino plugins that do not ship with Rhino
C:\Users\Daniel.Krajnik\AppData\Local\Programs\Enscape\Bin64\Enscape.Rhino7.Plugin.dll âEnscape.Rhino7.Pluginâ 0.0.21089.1448
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\SolidTools.rhp âSolidToolsâ
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp âCommandsâ 7.13.21348.13001
C:\Program Files\Rhino 7\Plug-ins\Export_FBX.rhp âExport_FBXâ
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp âRenderer Development Kitâ
C:\Program Files\Rhino 7\Plug-ins\RhinoLabsTools.rhp âRhino Labs Toolsâ
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp âRhino Renderâ 7.13.21348.13001
C:\Program Files\Rhino 7\Plug-ins\RhinoRender.rhp âLegacy Rhino Renderâ
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp âRDK_EtoUIâ 7.13.21348.13001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp âRenderer Development Kit UIâ
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp âSnapshotsâ
C:\Program Files\Rhino 7\Plug-ins\IronPython\RhinoDLR_Python.rhp âIronPythonâ 7.13.21348.13001
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp âRhinoCyclesâ 7.13.21348.13001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp âToolbarsâ 7.13.21348.13001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp â3Dconnexion 3D Mouseâ
C:\Program Files\Rhino 7\Plug-ins\BlockEdit.rhp âBlockEditâ 7.13.21348.13001
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp âDisplacementâ
No, no Vray plugin here