Could someone tell me which RhinoCommon method(s) is/are used to check whether a surface is in or outside a Brep?
- Do you deconstruct the Brep or create a bounding box and take the points?
- But if you take vertices how to you manage the curved parts?
Thanks in advance.
Inside a closed beep I assume?
This could be done in two steps:
- Intersect the brep and the surface (https://developer.rhino3d.com/api/RhinoCommon/html/M_Rhino_Geometry_Intersect_Intersection_BrepSurface.htm)
-if they intersect it can’t be inside
- They don’t intersect:
-take any point on the surface and test if it’s inside the brep, if it is the surface is inside, otherwise it’s not (https://developer.rhino3d.com/api/RhinoCommon/html/M_Rhino_Geometry_Brep_IsPointInside.htm)
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