Editing UV (mesh)

Hello, I faced a problem. There is an object in mesh, impose texture (UV Flamingo imposing), and she lays down sideways, and it is necessary along an object. It is necessary to edit (to turn) UV of an object. But I could not find a suitable object.


Perhaps this video tutorial on texture mapping can help you to fix the mapping of your object: https://vimeo.com/58457893

There are a few others: https://vimeo.com/search?q=rhino+texture+mapping

The changes which are carried out via this tool will be considered by Flamingo or it for a render of Rhino?

Hi Modeler3d- yes, for the latest Flamingo nXt.


Hi pascal, the options UV from Rhino are accepted also by Flamingo 3.0. Thank you very much!:smiley: