Hi,
Does anyone know why the clipping plane has such issues?
System Info:
Rhino 6 SR33 2020-12-8 (Rhino 6, 6.33.20343.16431, Git hash:master @ d492bef53a3f6a576db4d197feaaa7ddf0c7a653)
License type: Commercial, build 2020-12-08
License details: LAN Zoo Network Node Checked Out
Windows 10.0.0 SR0.0 or greater (Physical RAM: 64Gb)
Machine name: RVA-MBPXW
Computer platform: LAPTOP - Plugged in [99% battery remaining]
Non-hybrid graphics configuration.
Primary display and OpenGL: AMD Radeon Pro 5500M (AMD) Memory: 8GB, Driver date: 11-13-2019 (M-D-Y). OpenGL Ver: 4.6.13571 Compatibility Profile Context FireGL 19.30.03.05 26.20.13003.5002
> Integrated acclerated graphics device with 7 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: ATI Technologies Inc.
Render version: 4.6
Shading Language: 4.60
Driver Date: 11-13-2019
Driver Version: 26.20.13003.5002
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 8176 MB