Displaying Number of quads in U and V directions of a mesh surfuce and Finding Mesh Explode Component

The screenshot showing a mesh surface without displaying the quads in U and V direction is mine and the other two are from Daniel Christev.

question 1: When using Mesh Surface (UV) component, I should be able to display the quads in direction of U and V, but this doesn’t happen! Is it a display problem with new GH and Rhino?

question 2: I am not able to find the Mesh Explode component! Where can I find it?

Don’t forget to validate the option to see Mesh Edges

Mesh Explode must be in MeshEdit

There is also a Mesh Explode in Mesh+


Thank you Laurent. It works now.