One of my pet peeves about getting used to the Rhino interface is the mouse wheel zoom - you inadvertently end up with your “viewport camera” too close to the “viewport target” and further movement and rotation is very much slowed down.
Is there a setting, toggle, or a plugin, that would remap the mouse wheel scroll behaviour so that the “target” and the “camera” both move at the same time?
I know about WalkAbout, and that is actually what I would like to have. But I have problems with WalkAbout, as after rotating the view direction I cannot walk in that direction and I get reset (basically this http://v5.rhino3d.com/forum/topics/walkabout-movement-direction-not-changed-by-orbiting )
So if anyone had any idea how to solve either of these two problems, I would be grateful to you