I have two surfaces, one a mirror image of the other. They are tangent at the two places where they meet. I would like them to become a single surface with one seam, like the base cylinder shape has. What is the best way to do this? File is attached.ConvertingToSingleSeam.3dm(215.0 KB)
Great, works!
So ShrinkTrimmedSrf makes it slightly smaller (opposite of extend srf)? By how much? I always struggle with these invisible distances…
This object is for a file for another post I have going for squishing. Squishing is giving me a hard time, I’m going to post over there now, maybe you could take a quick look if you have a moment.
Hi Sam- if you turn on control points on one these surfaces before shrinking and then see how they change you’ll get the idea. Merging only works untrimmed surfaces and these are basically made into untrimmed surfaces by shrinking to the trimmed edge, which in this case is an isocurve. Shrinking a surface trimmed by an isocurve makes that edge like an untrimmed one.
See Help on ShrinkTrimmedSrf as well.
-Pascal
One more quick question on this: How do I choose which seam it merges at? It merged at the one on the front/top while I want it to merge on the back/bottom.