Curve moving along mesh along vector field

Do you have any thought about a plugin that makes a route along the flowing flines from the white points to the white points on the other side?

Another approach entirely would be to implement Kangaroo instead. Here’s an example of finding geodesics on mesh:

But I don’t see any reason why you couldn’t further define the behaviour you’re looking for (i.e. using Kangaroo goals to align lines, repel points etc etc.).

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