I want to create 4 point surfaces out of each rectangle in this mesh, however, not all the rectangles have 4 points, some have unwanted midpoints. Is there a way to cull these mid vertices and make sure all of them have 4 points? Or to make them all into surfaces in another way?
I managed to get something similar to what I wanted with Mesh Corners in Kangoroo 2.
There is however a problem that not all surfaces gets 4 points, and also that they are not listed correctly, some have the top edge, some have the right side. Is there a solution that could do this but solve these 2 problems?