Create Terrain layers

Any tips how to generate the 3D terrain layers. I have this mesh 2 difference layers at certain height defined by user.


Neede results:

Terrains.gh (152.3 KB)

missing

I don’t know what you want to do? Maybe move the terrain to the lower surface?


Terrains_2024Mar5a.gh (158.3 KB)

P.S. I see the missing components way off to the left of the canvas… missed them.

Easy way to explain: aim is to create cake from the terrain where i can define the thickness of the cake layers and always cake’s upper shape is the terrain. I made by hand example in rhino:


and the result should be cake layers as closed 3D volumetric meshes:

Here is the Rhino example:
Terrains.3dm (48.5 KB)

So my problem is how to implement this theory with more complex meshes as i have in the Gh file

Easy for you to explain that way, perhaps, but not easy to understand.

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