Any tips how to generate the 3D terrain layers. I have this mesh 2 difference layers at certain height defined by user.
Neede results:
Terrains.gh (152.3 KB)
Any tips how to generate the 3D terrain layers. I have this mesh 2 difference layers at certain height defined by user.
I don’t know what you want to do? Maybe move the terrain to the lower surface?
P.S. I see the missing components way off to the left of the canvas… missed them.
Easy way to explain: aim is to create cake from the terrain where i can define the thickness of the cake layers and always cake’s upper shape is the terrain. I made by hand example in rhino:
Here is the Rhino example:
Terrains.3dm (48.5 KB)
So my problem is how to implement this theory with more complex meshes as i have in the Gh file
Easy for you to explain that way, perhaps, but not easy to understand.