Create springs in Kangaroo 2

Hi

I’m trying to create a simple spring goal with collisions. I knew how to do this with Kangaroo 1 but am having difficulty modifying for Kangaroo 2.

Grab and curve collide work fine on their own. Not really clear though about how the line length goal relates to a spring. I want to control the spring strength rather than its length - as this will flex basedf on the springs.

Also, when I add in the line length goal it goes ‘rigid’ and the grab component moves everything, not just a point/circle.

Thanks

Kangaroo2_springs.gh (19.6 KB)

I think this is not exactly what you want, anyway have a look…



Kangaroo2_springs_re.gh (12.3 KB)

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