Creases on ship hull. I can't get a smooth surface

Using geometry from existing documentation or from desired sections shape as input for loft is not a perfect solution. It is very unlikely that you will get good quality result. I would suggest use that geometry as reference and model shape from the beginning.

For referencing you could try to use point deviation function command,
or you could try instead my Hull Shape Assistant plugin which in realtime shows distance of edited polysurface face from reference geometry.

BR
Łukasz

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