Confusion Regarding GH Plugin Development

Yes, it is, altough proper documentation isn’t really there.
The basics are summed up in this thread:

Go trough especially the second part, 2. Advanced compiling: multiple components, projects with modules, updating.

You just need to wrap your head around the .ghpy build process. It is possible to do basically anything you could in C# written plugin (you are still using exactly the same .NET SDK, just with IronPython).

If you want, I can share a “template” project that I used for larger plugin written fully in python.

For more questions @piac is probably the best person to ask.

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