Hello,
I have a question about the Surface Planarity component. I would like to use it like the Is Planar component in GH1, but the results are unstable. The plane isn’t always placed at the centroid of the surface. In my current project, the plane is outside the surface.
I ran some tests with a simple polysurface (a box): one from Rhino (on the left in the image below) and the other created in GH2 (on the right). As you can see, the results differ…
I’m not sure, but GH2 doesn’t seem to import polysurfaces from Rhino correctly.
Thank you
Alexandre
