Colouring Materials in Render (for Mac)....HEEEEELP!

Sorry guys, new user to modelling full stop, let alone Rhino…

Anyway, I’m trying to colour a surface so that the colour is shown in render, but for some bizarre reason they seem to have made it as complicated as they possibly can, for mac.

Could someone bullet point it in an idiot proof way (because I am an idiot).


From the help file:

Assign materials to layers [snip] To assign materials from the Layers panel 1. In the Layer panel, select one or more layers and click the Material column. 2. In the Layer Material dialog box, select the material to assign.

that’s all great, but unless you happen to get lucky, or know what you’re doing, the rendering looks like poo…
I made a white floor, white walls, and a white ceiling with a stainless steel piece on the floor.
The floor looks black, the walls are dark grey, and the stainless piece looks crazy bright and shiny.
I tried to tone down the lights, tone down the reflections, tone this, tone that… still looks like junk.
This was so much more easy in Rhino for Windows… could get a good rendering almost always… and now? Almost never.

This doesn’t work though. I’ve tried this and a million other ways to do it and nothing seems to change the colours? I can’t believe it’s been made so complicated to be honest?!

Could you post a small model where you have assigned a material to a layer and where this material is not rendering?

Hi Wim, I think I’ve figured it out. It was because I wasn’t setting the material property as ‘parent’. Thanks for your help!

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