Cannot have a uniform BREP

I created a series of geometries and I need to manipulate them however I cannot because when I use explode BREP and want to select a particular face, I get 2 different results. How can I make a uniform BREP that allows me to select the same face per list item slection. I’ve attached definition with internalized geometry. Here is a screen shot. (92.7 KB)

just a quick reply because i cannot check your model (i’ve not all required plugins)
you could try and sort your faces first? by area maybe?

You know what I need to rotate all of the items and I used a box bound component to get a selction of uniform face to do my rotate