other than you know nothing about Rhino
I don’t think there are any holes or geometric mistakes, etc.
MeshBooleanUnion resulted with flying triangles…
Thank you
Happy new year to all.
other than you know nothing about Rhino
I don’t think there are any holes or geometric mistakes, etc.
MeshBooleanUnion resulted with flying triangles…
You have 17K+ individual mesh faces in there.
thank you!
Sorry, that was supposed to be _UnifyMeshNormals and not _RebuildMeshNormals