Hi,
is it possible in c++ (without scripting) to hide an object in a specific detail view like in ObjectAttributes.AddHideInDetailOverride ?
thanks
Hi,
is it possible in c++ (without scripting) to hide an object in a specific detail view like in ObjectAttributes.AddHideInDetailOverride ?
thanks
Hi @dsw,
I have not test this, but it should work.
/// <summary>
/// Hides a Rhino object in a detail view.
/// </summary>
/// <param name="pObject">The object to hide in a detail.</param>
/// <param name="detailId">The id of the detail object's viewport.</param>
/// <returns>True if successful, false otherwise.</returns>
bool RhHideObjectInDetail(CRhinoObject* pObject, ON_UUID detailId)
{
bool rc = false;
if (pObject)
{
CRhinoDoc* pDoc = pObject->Document();
if (pDoc)
{
ON_3dmObjectAttributes attributes = pObject->Attributes();
ON_DisplayMaterialRef dmr;
dmr.m_display_material_id = ON_DisplayMaterialRef::m_invisible_in_detail_id;
dmr.m_viewport_id = detailId;
rc = attributes.AddDisplayMaterialRef(dmr);
if (rc)
rc = pDoc->ModifyObjectAttributes(CRhinoObjRef(pObject), attributes, TRUE);
}
}
return rc;
}
– Dale
Thanks @dale, it works.
Although i would never have searched in the display material attributes.