Wineglass_Brep_surface.gh (22.8 KB)
Another problem I seem to find difficult to find a solution for…
I want the floor in it’s 3 parts projected onto the wineglass, so that I can give the individual parts different colours in a later render. I want to see how a potential floor is reflected on a wineglass that is painted in the back of the painting, giving the tiles slightly different shades. I managed to project curves onto the glass, but seem to fail with either surfaces off breps…any suggestions anybody?
Thanks a lot, Ekke