Brep.ClosestPoint strange result

There is a strange behavior that I am getting with Brep.ClosestPoint method in both Rhino 6 and Rhino 5.
I have a polysurface consisted of two, exactly the same (mirrored) surfaces.
There is a point in between them, lying in the middle of the brep edge that they share:

Judging by this reply from @menno, Brep.ClosestPoint is suppose to identify the closest point to be lying on the brep edge in the middle, which would then result in the normal of this point to be [0,0,1] (the average normal between two brep faces).

But for some reason Brep.ClosestPoint identifies that the closest point actually lies on one of the brep faces (brep face 1), which then incorrectly shows the normal to be the normal of that face.
Why is that so?
This is the example code:

import rhinoscriptsyntax as rs
import System
import Rhino
import clr

# inputs - brep, pt
brep_id = rs.GetObject("select brep")
pt_id = rs.GetObject("select pt")
brep = rs.coercegeometry(brep_id)
pt = rs.coerce3dpoint(pt_id)

# out parameters
closestPt_out = clr.StrongBox[Rhino.Geometry.Point3d]()
ci_out = clr.StrongBox[Rhino.Geometry.ComponentIndex]()
u_out = clr.StrongBox[System.Double]()
v_out = clr.StrongBox[System.Double]()
maxDist = 0
normal = clr.StrongBox[Rhino.Geometry.Vector3d]()


succ = Rhino.Geometry.Brep.ClosestPoint(brep, pt, closestPt_out, ci_out, u_out, v_out, maxDist, normal)

print "closest type: ", ci_out.ComponentIndexType  # prints "Rhino.Geometry.ComponentIndexType.BrepFace" instead of "Rhino.Geometry.ComponentIndexType.BrepEdge"

Any help would be welcomed.
Attached is the 3dm file brep closest pt.3dm (41.0 KB)

I would assume that your tolerance settings or accuracy of the surfaces play a part here,you asked for the closest point,it gave you that, and at that point on whatever surface was closest it gave you the normal on that surface at that point,I use this command all the time at sub micron tolerances and have never had a bad result,if you were looking for the normal to be vertical in your example, it does not exist on either surface,even if it had picked the edge of the other surface,the normal would be normal to the surface.

I hope this makes sense

Phil

You could take a point either side of the point you are interested in and average the 2 normals

Hi @philip_bayldon,
Pt’s coordinates are:
0, 48.2612111429905, 55.2791471846615

While the coordinates of start and end point of the brep edge on which it lies are:
0, 96.5224222859811, 55.2791471846615
0, 0, 55.2791471846615

So it should be fine I guess.

Hi @dale, @stevebaer, any help on this please?
Why does Brep.ClosestPoint return ComponentIndexType.BrepFace instead of ComponentIndexType.BrepEdge?
Any help would be appreciated.