Bool stack of boxes with one object

Hi

I am looking for an elegant way to bool (difference) a stack of flat boxes (5k with different textures) with one object (mesh). I haven’t really figured out how to setup GH for that batch/loop part.

Best
John

hi,
first have a look at that:

Hi Aris
Thank you for you hint. Can you direct me to a topic that can maybe help out with my issue?