I’m always trying to push myself to do as much as I can inside Rhino without relying on post processing software such as PS or AI. Can anyone think of a way to blur-out text that is being printed from a layout with roster output? Currently, I’m using a gaussian blur in Photoshop.
“DOF” means depth of field in standard render window. Focal blur is another option. details: https://docs.mcneel.com/rhino/7/help/en-us/information/renderwindowpostprocess.htm
@pascal and @andrew.nowicki Thanks for this. The scene contains heavy linework and hatches. DOF works but using a raytraced viewport is not faster than using photoshop. I also tried a frosted glass material overlay. Same issue.
I switched from Adobe Photoshop to Affinity Photo about one year ago. Both programs have Gaussian blur. Sometimes I have to use the Photoshop because Affinity Photo does not have replace color tool. Affinity Photo is much less expensive than Photoshop and has similar number of bugs.
I worked at an office that cut 95% of Adobe subscriptions and went for Affinity. I’m in. I’m done being gouged by subscriptions. What’s the last new photoshop feature that enhanced my workflow? Content-aware fill? Now I just have to commit to making the switch.
could you use a ‘blurred’ font like this one? Or what’s the purpose for blurring your texts?
Thanks @Gijs. I’m taking a stab at a visual resume that reads like a comic strip. I need blur to obscure names and contact information as well as other visual elements. Hiding the text changes the composition. I’m working on non-text placeholders that will suffice and perhaps be better in the end.
Wow that’s beautiful! What a great way to make a resume, I love it.