If I am creating an object that has (for example) a cube and I want to draw a circle on one side of the cube.
Is it best to change the Cplane to the side that I need the circle on and then draw the circle?
I have tried this without changing the Cplane and it looks like I am drawing the circle but after I hit enter the circle disappears and I have to go searching for it.
I think it will draw it on the current Cplane, is that correct?
It does not seem consistent either if I don’t change the Cplane - I built a fey cylinders on top of each other (different diameters) cylinders seem to build on top of each other but a 2D circle does not.
So, what is the best way to draw an object on an existing object?