Hello,
I am curious if anyone here has experience developing WPF or XAML interfaces for cross-platform rhinocommon apps/plugins - and even if this is actually possible!
If it is possible thoughts about the best approach would be appreciated.
The eto UI toolkit that is used by Rhino supports writing XAML, but it is not “the same” XAML as you would write for a WPF application. See https://github.com/picoe/eto for more details and check the Eto-related entries on this page https://developer.rhino3d.com/guides/ for more information.
Well I think differently. But still. I believe if you create a WPF app and later converting it to Eto is simpler, than writing Eto from scratch. Eto is extremely poor documented.
Thank you both for these thoughts. I will complete the WPF work and then take a look at ETO.
Just another question. If I’m right it’s now possible to develop for rhino in C++. Years ago when I started dabbling I don’t think that was an option so I turned to C#. To develop applications in the future clearly it makes sense to take the cross-platform route. What are your thoughts about languages? C++ or C# or … ?
I have a personal affinity for C-like languages but maybe you have other thoughts?
You can write plug-in for Rhino in either C++ or your preferred .NET language (C# or Visual Basic).
We find most developers leaning towards .NET languages, specifically C#, because plug-in written in this manner will run on both Windows and Mac. Grasshopper plug-ins must be written in .NET, so there is that too.
Plug-in written in C++ can leverage any existing C++ code may have. But C++ plug-ins only run on Windows.