Bake Decals on Mesh

Hi All,

Does anyone know any way to bake the decals of a mesh and textures into one texture? I would ble happy to hear if anyone has discovered any workflows to support this.

It would appear that ‘_Bake’ only works for surfaces and polysurfaces for some reason.

I’m currently using Rhino 7 SR26 2023-1-9

If not, I would like to add this to the wish list.

Thanks,

David

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