Vendor Name: Microsoft Corporation
Render version: 0.0
Shading Language: Not supported
Driver Date: 5-19-2016
Driver Version: 9.17.10.4459
Maximum Texture size: 1024 x 1024
Z-Buffer depth: 32 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 2108 MB
Does anyone have any ideas? Any help would be greatly appreciated.
Hey @JimCarruthers thanks for your reply, I tried downloading the Intel 3000 drivers and installing them - was this the correct way to do it? Anyway, it didn’t work… You’re referring to the last paragraph of text from the System Information, right?
So it seems that part of the issue is that my graphics driver is not being recognised by Rhino 6. I have installed and uninstalled the drivers with no success. I have updated Rhino 6 to the latest build, accessed the Notifications panel (where it has advised downloading the Intel Driver & Support Assistant to look for updates) & checked for updates again. All with no success.
I’m at a bit of a loss now as to what I could do. Any further help would be amazing.
So were things working correctly before your upgrade? The Intel 3000 is pretty obsolete, 2016 may in fact be the most up to date driver, it may simply not support OpenGl enough to do much.
I was using Rhino for Mac on the iOS side of my partition. This version of Rhino recognises the Intel 3000 driver in the System Information dialog. Not sure why it’s not compatible on the Windows side.