Just recently this problem has started happening for me where meshes and polysurfaces are transparent from ceratin angles - also the transparency will happen if I zoom in and out. I’m using a gtx 780 atm. Anyone have similar issues?
Thanks
yost
Just recently this problem has started happening for me where meshes and polysurfaces are transparent from ceratin angles - also the transparency will happen if I zoom in and out. I’m using a gtx 780 atm. Anyone have similar issues?
Thanks
yost
I turned on advanced gpu lighting and that seems to have fixed it.