I have used some basic components to create a facade type consisting of a curtain wall with some additional elements applied on top of glass.
The glass is supported by grid of mullions that I have modelled as just thin planes for now:
The real mullions should be extrusions of this profile along the lines that constitute the mullion grid. I wonder if someone here could think of a way to replace this grid of this planes with sweeps of this profile along the grid? I would like to make mullions more real.
PS: Pretty sure there should be some plug-ins or components in the Paneling Tools that would make this script much simpler. Will look into it next. I’m still looking at fundamentals…
Japhy,
Sorry for confusion.
The intent is to extrude that profile along the vertical and horizontal elements of the grid
to which the blue arrows are pointing. Arrows are pointing to a couple of verticals and horizontals, but i need to extrude along each one.
Let me know if this is clear, or I can also make a sketch…