Apply different materials within a polysurface

Right, but that only appears in the rendered view mode, hence why I asked about a color.

Per face display color via Properties when a sub-object is selected is in the Rhino 7 WIP now if you want to try it out. The other option would be to override the display mode settings for say Shaded mode and have it use the rendering material in v6.

Thanks, I’ll have a look in the WIP!

If I apply face color in the WIP and open the file in 6, will it still stick? (I’ve been told that the WIP is not production ready, but it contains a lot of fixes at this point.)

Nope, it’s a v7 feature only.

I wish to see this case applied on SubD and Mesh geometry.

This is a filed request as RH-56446, I added your vote, thanks.

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