Apple Silicon/M1 - No for BigSur 11.2, yes for BigSur 11.3

I just posted an update to this topic:

with some good news on the horizon.

The title of this here topic - “No for now” - will be short-lived.

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so amazing… much respect to the McNeel team - keep up the great stuff! :rocket:

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Great to see some swift movement by team McNeel :+1:, I invested in a 16" MBP 12 months ago, so won’t be switching just yet, but will keep a close watch on this rollout :grin:

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Great news! Thanks devs for excellent work… We love you

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This made my year so far. Thanks all!

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…and another update. It’s probably time to either close this here topic or change the title. The “No for now” is now obsolete if you update to Rhino 7 for Mac on macOS Big Sur 11.3.

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Working great for me! I made a short video on how it works on my MacBook Pro M1.

Thanks for this!

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How does the Raytraced view perform on the M1?

cool video, good flow and speed. regarding context, one might expect to see you talking a bit more about how Rhino is actually performing under the M1 and a few words about it, showing where to download rhino etc is not helping at all imho.

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I ran a Apple to Apple comparison and found the M1 MBP was 3x faster than the Intel based MBP I have here. Pretty cool! Of course ProRender on the Intel based MBP with an AMD card is still faster than CPU based only raytracing, I didn’t compare that however. I did render the same scene on an RTX 2080 with 3k Cuda cores on Rhino 7 for Windows and that was 20x faster than the M1 MBP :wink: so it’s all relative.

@dan change the title of this post please, maybe “… Yes Now!”

Thanks. I get that but the point of the video was to show that it works. It was a Day 1 “It’s here!” and nothing more.

There could be further videos after more time to play with it.

I tried it just now but honestly I can’t say how it works versus other installs. I am ashamed to say I’ve never tried the Raytracing view, I don’t have much use for it.

“It works?” It seems @BrianJ has the better answer above

Looks like it’s done :slight_smile:

Thanks @justin8 !

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Have you tested against a MBP with an Intel CPU and discreet Intel GPU, or an Intel CPU and a dedicated AMD GPU?

Up to now, I couldn’t get the Pro Render to work with Rhino on my MBP (it works in Blender though). It always crashes when compiling.

Doesn’t the M1 feature an 8-core GPU or something? If the 3000 Cuda cores are only about 20x faster, the M1 still seems pretty good. :wink:

Your videos are well produced. I dig the CNC stuff.

I’d be interested to see how it performance in big rhino scenes (500+ individual breps or 1000+ meshes), how the Cycles renderer performs, if large Grasshopper definitions with lots of scribbles and groups lag a lot, etc.
I’ve attentively watched your video and apart from opening Rhino a tiny little bit snappier and the seemingly epic battery life (or low current consumption), I couldn’t really discern any difference between it and my 2016 MPB performance-wise.

The only two videos videos I’ve seem that seem to show scenarios beyond “vanilla workflows” (opening the Podcast app, opening the Calendar, modelling a cube in SketchUp, surfing in Safari, exporting a small video with Final Cut, etc.) - which by the way any modern mac can do great -, were one where a guy showed Blender stills and animation rendering, and another one showing compilation in Xcode, which seemed quite fast. The performance for Blender rendering seemed just okay though.

It’s for when you get tired of the Arctic one and want to welcome some color into your life. :wink:
After having done at least a couple of hundred ambient occlusion renderings back in the day for a lack of rendering skills, I can’t stand the look any more.

Sorry to jump in like that, but I’m puzzled by the new title of this thread.
Does that mean that one can run Rhino on a bootcamp M1 Mac ? Is Bootcamp still an option ?
Shopping for hardware, but commited to the Windows side of the force…

from what i have understood, is that technically it should be possible to run Windows, but Microsoft does not seem to have a licence for Apple’s ARM Architecture (yet) and Bootcamp is officially not provided anymore. I read that Parallels seems to work fine on M1, no idea if that would mean that Rhino would work with this setup.

From what I’ve read Bootcamp - the application - is available on both the Intel and ARM macs on Big Sur. However, it currently only works/is supported on the Intel ones. There is no official support for Windows on ARM macs yet (and possibly never will be). As @encephalon mentioned it mainly depends on Microsoft providing an ARM license, because they clearly already have an ARM Windows. What else would run on their ARM-based surface books?
They currently also have lots of issues with Windows 10 running stably. Only look at the update debacle from last month and this week. Macs are probably not a priority, when even Windows doesn’t seem to be any more. I guess Teams, Office 360, Azure, etc. are better cash cows these days! :wink:
Parallels currently supports Windows virtualisation on Big Sur though. It’s said to run great, but it’s running a system within a system, and McNeel clearly states on their website that running Rhino this way is not supported.

Thanks.
Getting a PC.

Bootcamp is NOT available on M1 / Arm Macs. Bootcamp is what allows you to reboot into windows (or other OSs) on Intel Macs.

There are some people who are making a version of Linux that works natively on the M1 Macs. These do not use Bootcamp because it doesn’t exist for the M1 Macs.

Maybe one day, Microsoft might release the Arm version of windows in such a way that it can be installed directly on the M1 Macs.

As you say, Parallels is available (as a preview I believe) for M1 Macs, but as a virtualisation app, it just allows running of the Arm version of windows, not the x86 version and that’s within a window on the Mac rather than full rebooting as with Bootcamp. There are a couple of other virtualisation options out there too (can’t recall their names).