For a seasoned beginner such as myself who has done a few crash courses in C# and done quite a bit in Unity3d but am still unsure of my abilities to write code from scratch, especially with the RhinoCommon SDK, how might you suggest getting started with C# scripting with Grasshopper-Rhino? I am using the Mac Rhino Grasshopper WIP, which has a very limited C# IDE with no folding nor IntelliSense following the dot operator; beggars can’t be choosers though!
I went through this tutorial series and it makes sense; I’d like to start playing around with my own scripts and I suppose the best way to do that is to just muck around using the RhinoCommon SDK documentation?
I imagine a good place to start is to just script basic workflows that I would otherwise do using the existing Rhino UI –
e.g. make a circle and then extrude it. Just a thought, but I appreciate whatever guidance you might have.