Always having trouble with plane alignment

Interesting. SFrames (Surface Frames) also untrims surfaces so I used sFace (C# Shrink Faces) and moved on. Reading your post gave me another idea: lofting bottom and top edges.

I studied the code you posted, though it wasn’t easy… Challenge accepted, game on :red_exclamation_mark:

This version (‘d’) has 490 holes per surface fragment times 124 fragments = 60,760 holes and completes in less than three seconds :bangbang: Perforates one panel and uses Copy Trim for the rest.


facade_2025Jun13dd.gh (32.9 KB) (UPDATED)

I was lazy about using flatten a couple of times but otherwise, this is a huge improvement. :smiling_face_with_sunglasses:

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