What's new / What to test list?

We obviously need to get commands added to the ‘New in v6’ toolbar but in the meantime, here’s some stuff I’d suggest looking at…

  • Osnaps should snap to visible objects only by default.
  • FilletEdge fillets are editable using the ‘edit’ command line option
  • There’s a new basic material and preview
  • New ‘Thicken’ render mesh modifier
  • Support for Ngons (Ngonulate command)
  • Grasshopper is included
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