I’m not sure what the fastest Rhino-canonical way to go about animation or rendering large jobs is (Rhino Compute?).
But FYI, multithreading looks like it will be a key feature of Grasshopper 2.
I’m not sure what the fastest Rhino-canonical way to go about animation or rendering large jobs is (Rhino Compute?).
But FYI, multithreading looks like it will be a key feature of Grasshopper 2.