I’m looking for some inspiration as how to generate a mesh that looks like a whirlpool.
I want to be able to better control the slope of the vortex… i.e. the rate at which it goes from flat at the edges to vertical at the centre.
I want to add a sort of helical twist, not just to the mesh face but as almost a texture, as per the images and be able to adjust the amount of this effect.
So far I have a sort of hole!
WHIRLPOOL1.gh (19.4 KB)