I’m looking for strategies that would enable me to use C++ code in Grasshopper.
I’m not interested in compiling other peoples’ libraries, but I’ve recently started learning C++ and now I want to harness some of this power for my GH projects. Also, I’m a macOS user!!
I have no idea how this could work! Do I need to use Python (or C#) as an intermediary to load some compiled library or header?
On Windows, you compile DLLs, what would be the macOS equivalent?
Any ideas guys? It this even possible for mac users?
Any pointers to where to start are welcome (pun intended).