I’m a bit new to Grasshopper (Using Rhino7) and I was wondering if there was a way, or if anyone had a script, to apply a “wavy” texture to an existing wall facade.
I created a SubD building (for an architecture class) and wanted to make an existing wall/surface have a wavy texture on it outside of the render.
I can extract the section of the wall I want from the SubD, creating an open surface, but every tutorial I find has the wavy facade created from scratch, usually using points or a flat rectangle surface.
I want to take this existing open surface, the face of the wall, and create a parametric/wavy pattern along it for dynamic effect. Is that at all possible?