I am attempting to replicate a rendition of an airplane engine nacelle, something like this of Twin Beech (but not cylindrical the entire length as shown).
Sample model has a square/rectangular forward nacelle that transitions to a tapered and smooth aft section. I have used the _VariableFilletSrf command with marginal success. My hang up is the concave edge at the upper left originating square corner, it needs to be smoother here, more convex. Curvature of the aft section is not overly critical but must not past the point where it ends now and must be rounded in shape. The fillet must by zero at the upper top corner as that is where the squared forward half of nacelle ends and the transition to the tapered section begins.
If someone can provide some guidance and suggestions on how to achieve this I sure would appreciate it.
NacelleFairingTest.3dm (195.0 KB)
Are you trying to imitate the nacelle shape in your photo?
Completely tubular the entire length, no.
In the Rhino model there are two closed squares identifying the start and stop of the nacelle body; I chose not to loft these two in the model to prevent unnecessary clutter. The two white airfoil outlines are the shape of the wing where the nacelle is to be positioned; again not lofted to avoid clutter. The aft nacelle square closed curve designates where the transition is to start to a shape that needs to be semi-rounded along the shared edge. Doesn’t HAVE to be round as seen in the photo, just representative, oval-ish would be acceptable. Photo provided merely to show what I am after - pictures are worth a million words. I am just trying to achieve a rounded shared edge except without the concave area present in the model where the transition starts. During the actual build process of the airplane model a balsa block would be roughly cut to the shape with hard edge shown in the Rhino model. Sanding the shared edge to render it more streamlined would come next.
I am not sure how to fix or the proper way to fix the concave area - if it can be fixed. The concave area is highlighted by red line in photo below. If if would follow more along the original outward bow of the shared edge curve that would be great.
The middle test is very close to what I am after, but without the concave area at the start near the aft square closed surface is desired. If I have to live with it I will. If it helps to know how the surfaces were created, the top surface was created lofting the two top curves. The side surface was created lofting a profile along two curves; in this case it is a vertical line.
Incidentally, in variations I tried of joining, not joining, trimming the two surfaces and other exploratory means of running the _VariableFilletSrf command, sometimes the shared curve edge would be available its entire length, sometimes only portions, sometimes only a very small portion would fillet. I presume because in those situations where the command failed the edges weren’t intersecting.
Appreciate the assistance.
I don’t see any concave area. Have you tried replacing the fillet with a G2 BlendSrf? That may give you the look you want.
Before you worry about rounding that corner. I would make sure the 2 surfaces that make that corner are at least tangent with the main rectangular body. It is best to make sure the main shapes are finalozed before rounding any corners.