Hi, is this intended behavious on how _vaFlip should behave on beams that have holes (substracted solids)?
I was trying just to change the start point of the beam, but realised that this means the beam does a complete 180 with the holes. My assumption was that the holes would stay put.
Hi @Toni_Osterlund,
Yes, that’s how it is supposed to work. It is how it is working in other objects as well. Why do you need to change just the start point of the beam?
@alfmelbev
Ok, thanks.
I was orienting beams for fabrication drawing generation, using the new “Beam planes” component (which is great, BTW).
Orientation needs to remain constant, so I (mistakenly) thought that flipping was the simplest solution.
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