_VaFlip on beams - intended behaviour?

Hi, is this intended behavious on how _vaFlip should behave on beams that have holes (substracted solids)?
I was trying just to change the start point of the beam, but realised that this means the beam does a complete 180 with the holes. My assumption was that the holes would stay put.

Hi @Toni_Osterlund,

Yes, that’s how it is supposed to work. It is how it is working in other objects as well. Why do you need to change just the start point of the beam?

Ok, thanks.

I was orienting beams for fabrication drawing generation, using the new “Beam planes” component (which is great, BTW).
Orientation needs to remain constant, so I (mistakenly) thought that flipping was the simplest solution.

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