When I unroll simple BREP geometries (for example my rectangular towers), this works without any problems. However, as soon as I want to unroll more complex shapes, difficulties arise, such as overlapping surfaces or other problems. Does anyone have any tips or advice on how best to overcome such challenges? I want to end up with a smooth unrolled surface that I can continue working with 241203_Unroll Brep.gh (46.3 KB)
Hello, you need to remove the L-shaped yellow colored surfaces and unjoin the pink colored edges.
In the real world you canβt get an object like this by folding a single sheet, you will have to cut some surfaces separately and add them later. unrollbrep.3dm (120.0 KB)