This may be a bit johnny come lately, but the method you’ll need to invoke is Brep.UnjoinEdges
(reference).
It takes a collection of edge indices to unjoin, so you’ll also have to figure out those.
This may be a bit johnny come lately, but the method you’ll need to invoke is Brep.UnjoinEdges
(reference).
It takes a collection of edge indices to unjoin, so you’ll also have to figure out those.