You can provide a list of Radius in Dendro
So just select radius depending on a position
You can fast populate a mesh using this script, it is not wonderful but it does the job
Here a definition that uses my own mesh populate. It is not as beautiful as David Rutten Geometry Populate but it is fast (12 s for 2 million of points).
The only trick is to generate enough points on the mesh. You also don’t need to have a fine mesh.
There is no smoothing so the result could be better
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problem mesh thickening 01 LD.gh (40.5 KB)
I feel Populate Geometry is too slow comparing to its simple functionality.
For example, 50000 points takes 14mins on my machine. Populate 2D was even slower.
Why is this? Is it computing Voronoi diagram or something?
Is there a way to speed this up?